UE3:SeqEvent_LOS (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_LOS
Package:
Engine
This class in other games:

Event which is activated when some pawn has a line of sight to an LOS trigger. Originator: the trigger that owns this event Instigator: the Pawn of the Player that saw the LOS trigger which owns this event Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'SeqEvent_LOS'

bCheckForObstructions

Type: bool

Force a clear line of sight to the trigger?

Default value: True

ScreenCenterDistance

Type: float

Distance from the screen center before activating this event

Default value: 50.0

TriggerDistance

Type: float

Distance from the trigger before activating this event

Default value: 2048.0

Default values

Property Value
ObjCategory "Pawn"
ObjName "Line Of Sight"