UE3:SeqEvent_LOS (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_LOS |
- Package:
- Engine
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Event which is activated when some pawn has a line of sight to an LOS trigger. Originator: the trigger that owns this event Instigator: the Pawn of the Player that saw the LOS trigger which owns this event Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'SeqEvent_LOS'
bCheckForObstructions
Type: bool
Force a clear line of sight to the trigger?
Default value: True
ScreenCenterDistance
Type: float
Distance from the screen center before activating this event
Default value: 50.0
TriggerDistance
Type: float
Distance from the trigger before activating this event
Default value: 2048.0
Default values
Property | Value |
---|---|
ObjCategory | "Pawn" |
ObjName | "Line Of Sight" |