UE3:SeqEvent_LevelLoaded (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_LevelLoaded
Package:
Engine
This class in other games:

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This event will be fired when a level is loaded and made visible. It is primarily used for notifying when a sublevel is associated with the world.

Default values

Property Value
bPlayerOnly False
ObjName "Level Loaded And Visible"