UE3:Trigger_LOS (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
UDK Object >> Actor >> Trigger >> Trigger_LOS
Package:
Engine
This class in other games:


Properties

PCsWithLOS

Type: array<PlayerController>


Default values

Property Value
SupportedEvents[0] Class'Engine.SeqEvent_LOS'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: Trigger.CollisionCylinder

Property Value
ReplacementPrimitive None

Sprite

Class: Engine.SpriteComponent

Inherits from: Trigger.Sprite

Property Value
ReplacementPrimitive None

Events

Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick

Overridden to check for any players looking at this trigger.