UE3:UIComp_ListPresenterCascade (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Package:
Engine
Within class:
UIList
Implemented interfaces:
CustomPropertyItemHandler
Direct subclass:
UIComp_ContextMenuListPresenter
This class in other games:

This component presents list data in a cascading (aka context menus with submenus) fashion.

Todo: not yet implemented

Default values

Property Value
ListItemOverlay[0] UITexture'Engine.Default__UIComp_ListPresenterCascade:NormalOverlayTemplate'
ListItemOverlay[1] UITexture'Engine.Default__UIComp_ListPresenterCascade:ActiveOverlayTemplate'
ListItemOverlay[2] UITexture'Engine.Default__UIComp_ListPresenterCascade:SelectionOverlayTemplate'
ListItemOverlay[3] UITexture'Engine.Default__UIComp_ListPresenterCascade:HoverOverlayTemplate'

Subobjects

ActiveOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.ActiveOverlayTemplate

No new values.

HoverOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.HoverOverlayTemplate

No new values.

NormalOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.NormalOverlayTemplate

No new values.

SelectionOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.SelectionOverlayTemplate

No new values.