UE3:UTAreaNamingVolume (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
UDK Object >> Actor >> Brush >> Volume >> UTAreaNamingVolume
Package:
UTGame
This class in other games:

volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc

Default values

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
ReplacementPrimitive None