UE3:UTGameRules_SlowTimeKills (UT3)
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
RampUpTime
Type: float
Default value: 0.1
SlowSpeed
Type: float
Default value: 0.25
SlowTime
Type: float
Default value: 0.3
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: GameRules.Sprite
No new values.
Functions
Events
timer
event timer ()
Overrides: Actor.Timer
Other instance functions
ScoreKill
function ScoreKill (Controller Killer, Controller Killed)
Overrides: GameRules.ScoreKill
States
Rampup
Rampup.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)