UE3:UTHeroBomb (UT3)
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- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
CountdownPulseEffect
Type: class<UTReplicatedEmitter>
Effect for countdown pulsing
Default value: Class'UTGame.UTEmit_HeroBombWarning'
CountdownPulses
Type: int
Number of countdown pulses since hero's death
CountdownPulseSound
Type: SoundCue
Pulsing sound to play during hero death countdown
Default value: SoundCue'A_Titan_Extras.Powerups.A_Powerup_Invulnerability_WarningCue'
InstigatorController
Type: Controller
Controller for the dead hero that spawned this hero bomb
MaxCountdownPulses
Type: int
Number of pulses before a hero's corpse explodes
Default value: 3
Default values
Property | Value |
---|---|
bAlwaysRelevant | True |
CollisionType | COLLIDE_CustomDefault |
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
Explode
reliable server function Explode ()
ExplodeCountdown
simulated function ExplodeCountdown ()
Timer function to be called at each pulse during the hero explosion countdown
SetTeamIndex
simulated function SetTeamIndex (int TeamIndex)
Sets the warning emitter class based on team