UE3:UTPawn defaults (UDK)

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UDK Object >> Actor >> Pawn >> GamePawn >> UTPawn (defaults)
UTPawn defaults in other games:
Other member categories for this class:

Default values

Subobjects

AmbientSoundComponent

Class: UTGame.UTAmbientSoundComponent

No new values.

AmbientSoundComponent2

Class: UTGame.UTAmbientSoundComponent

No new values.

Arrow

Class: Engine.ArrowComponent

Inherits from: GamePawn.Arrow

Property Value
ReplacementPrimitive None

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: GamePawn.CollisionCylinder

Property Value
CollisionHeight 44.0
CollisionRadius 21.0
ReplacementPrimitive None

FirstPersonArms

Class: UTGame.UTSkeletalMeshComponent

FirstPersonArms2

Class: UTGame.UTSkeletalMeshComponent

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Property Value
bSynthesizeSHLight True

OverlayMeshComponent0

Class: Engine.SkeletalMeshComponent

Property Value
bAllowAmbientOcclusion False
bOverrideAttachmentOwnerVisibility True
bOwnerNoSee True
bUpdateSkelWhenNotRendered False
CastShadow False
ReplacementPrimitive None
Scale 1.015
TickGroup TG_PostAsyncWork

WPawnSkeletalMeshComponent

Class: Engine.SkeletalMeshComponent

Property Value
AnimTreeTemplate AnimTree'CH_AnimHuman_Tree.AT_CH_Human'
bAllowAmbientOcclusion False
bCacheAnimSequenceNodes False
bChartDistanceFactor True
bEnableFullAnimWeightBodies True
bHasPhysicsAssetInstance True
bIgnoreControllersWhenNotRendered True
BlockRigidBody True
bOverrideAttachmentOwnerVisibility True
bOwnerNoSee True
bUpdateSkelWhenNotRendered False
LightEnvironment DynamicLightEnvironmentComponent'UTGame.Default__UTPawn:MyLightEnvironment'
MinDistFactorForKinematicUpdate 0.2
MotionBlurScale 0.0
RBChannel RBCC_Untitled3
RBCollideWithChannels
Member Value
Untitled3 True
RBDominanceGroup 20
ReplacementPrimitive None
Scale 1.075
Translation
Member Value
X 0.0
Y 0.0
Z 8.0