UE2:HealthCharger (UT2004): Difference between revisions
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{{ | Pickup base for {{cl|HealthPack}}s. | ||
==Default values== | ==Default values== | ||
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'''Overrides:''' {{tl|PostBeginPlay|xPickUpBase}} | '''Overrides:''' {{tl|PostBeginPlay|xPickUpBase}} | ||
Adjusts the position of the health charger for maps converted from UT2003 where the charger mesh was a bit larger. |
Latest revision as of 15:53, 5 December 2008
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Object >> Actor >> xPickUpBase >> HealthCharger |
- Package:
- XGame
- Direct subclass:
- NewHealthCharger
- This class in other games:
Pickup base for HealthPacks.
Default values
Property | Value | ||||
---|---|---|---|---|---|
DrawScale | 0.5 | ||||
DrawType | DT_StaticMesh | ||||
NewDrawScale | 0.45 | ||||
NewPrePivot |
| ||||
NewStaticMesh | 2k4chargerMESHES.HealthChargerMESH-DS | ||||
PowerUp | XPickups.HealthPack | ||||
SpawnHeight | 45.0 | ||||
StaticMesh | XGame_rc.HealthChargerMesh | ||||
Texture | None |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: xPickUpBase.PostBeginPlay
Adjusts the position of the health charger for maps converted from UT2003 where the charger mesh was a bit larger.