UE3:SeqAct CommitMapChange (UDK): Difference between revisions

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m 1 revision: class descriptions for UDK January update (part 4)
 
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{{UE3:SeqAct_CommitMapChange (UT3)}}
{{infobox class
| package = Engine
| parent1 = SequenceAction
| parent2 = SequenceOp
| parent3 = SequenceObject
| parent4 = Object
}}
{{autogenerated}}
SeqAct_CommitMapChange
 
Kismet action commiting pending map change
 
==Default values==
{| class="list defaults"
! Property
! Value
|-
| {{tl|InputLinks||SequenceOp}}[0]
|
{| class="list defaults"
! {{tl|SeqOpInputLink||SequenceOp structs|Member}}
! Value
|-
| LinkDesc
| "Commit"
|}
|-
| {{tl|ObjCategory||SequenceObject}}
| "Level"
|-
| {{tl|ObjName||SequenceObject}}
| "Commit Map Change"
|}

Latest revision as of 06:45, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_CommitMapChange
Package:
Engine
This class in other games:

SeqAct_CommitMapChange

Kismet action commiting pending map change

Default values

Property Value
InputLinks[0]
Member Value
LinkDesc "Commit"
ObjCategory "Level"
ObjName "Commit Map Change"