UE3:UTTimerMessage (UT3): Difference between revisions

From Unreal Wiki, The Unreal Engine Documentation Site
No edit summary
m 1 revision
Line 27: Line 27:
|}
|}


'''Default value, index 10:'''  
'''Default value, index 2:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 33: Line 33:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_10'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_02'
|-
|-
| AnnouncementText
| AnnouncementText
| "10..."
| "2..."
|}
|}


'''Default value, index 11:'''  
'''Default value, index 3:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! Value
! Value
|-
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_03'
|-
|-
| AnnouncementText
| AnnouncementText
| "20 seconds left!"
| "3..."
|}
|}


'''Default value, index 12:'''  
'''Default value, index 4:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 54: Line 57:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_30SecondsLeft'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_04'
|-
|-
| AnnouncementText
| AnnouncementText
| "30 seconds left!"
| "4..."
|}
|}


'''Default value, index 13:'''  
'''Default value, index 5:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 66: Line 69:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_1MinutesRemain'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_05'
|-
|-
| AnnouncementText
| AnnouncementText
| "One minute remains!"
| "5..."
|}
|}


'''Default value, index 14:'''  
'''Default value, index 6:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 78: Line 81:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_2MinutesRemain'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_06'
|-
|-
| AnnouncementText
| AnnouncementText
| "Two minutes remain!"
| "6..."
|}
|}


'''Default value, index 15:'''  
'''Default value, index 7:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 90: Line 93:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_3MinutesRemain'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_07'
|-
|-
| AnnouncementText
| AnnouncementText
| "Three minutes remain!"
| "7..."
|}
|}


'''Default value, index 16:'''  
'''Default value, index 8:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 102: Line 105:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_5MinutesRemain'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_08'
|-
|-
| AnnouncementText
| AnnouncementText
| "Five minute warning!"
| "8..."
|}
|}


'''Default value, index 17:'''  
'''Default value, index 9:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 114: Line 117:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Overtime'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_09'
|-
|-
| AnnouncementText
| AnnouncementText
| "OVERTIME!"
| "9..."
|}
|}


'''Default value, index 18:'''  
'''Default value, index 10:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 126: Line 129:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_02'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_10'
|-
|-
| AnnouncementText
| AnnouncementText
| "2..."
| "10..."
|}
|}


'''Default value, index 19:'''  
'''Default value, index 11:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! Value
! Value
|-
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_03'
|-
|-
| AnnouncementText
| AnnouncementText
| "3..."
| "20 seconds left!"
|}
|}


'''Default value, index 20:'''  
'''Default value, index 12:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 150: Line 150:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_04'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_30SecondsLeft'
|-
|-
| AnnouncementText
| AnnouncementText
| "4..."
| "30 seconds left!"
|}
|}


'''Default value, index 21:'''  
'''Default value, index 13:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 162: Line 162:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_05'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_1MinutesRemain'
|-
|-
| AnnouncementText
| AnnouncementText
| "5..."
| "One minute remains!"
|}
|}


'''Default value, index 22:'''  
'''Default value, index 14:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 174: Line 174:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_06'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_2MinutesRemain'
|-
|-
| AnnouncementText
| AnnouncementText
| "6..."
| "Two minutes remain!"
|}
|}


'''Default value, index 23:'''  
'''Default value, index 15:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 186: Line 186:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_07'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_3MinutesRemain'
|-
|-
| AnnouncementText
| AnnouncementText
| "7..."
| "Three minutes remain!"
|}
|}


'''Default value, index 24:'''  
'''Default value, index 16:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 198: Line 198:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_08'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_5MinutesRemain'
|-
|-
| AnnouncementText
| AnnouncementText
| "8..."
| "Five minute warning!"
|}
|}


'''Default value, index 25:'''  
'''Default value, index 17:'''  
{| class="list defaults"
{| class="list defaults"
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
! {{tl|ObjectiveAnnouncementInfo||UTPlayerController|Member}}
Line 210: Line 210:
|-
|-
| AnnouncementSound
| AnnouncementSound
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_09'
| {{cl|SoundNodeWave}}'A_Announcer_Status.Status.A_StatusAnnouncer_Overtime'
|-
|-
| AnnouncementText
| AnnouncementText
| "9..."
| "OVERTIME!"
|}
|}



Revision as of 02:26, 26 July 2008

UT3 Object >> LocalMessage >> UTLocalMessage >> UTTimerMessage
Package:
UTGame
This class in other games:

this plays the "X minutes/seconds remaining" announcements

Properties

Announcements

Type: array<UTPlayerController.ObjectiveAnnouncementInfo>


Default value, index 1:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_01'
AnnouncementText "1..."

Default value, index 2:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_02'
AnnouncementText "2..."

Default value, index 3:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_03'
AnnouncementText "3..."

Default value, index 4:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_04'
AnnouncementText "4..."

Default value, index 5:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_05'
AnnouncementText "5..."

Default value, index 6:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_06'
AnnouncementText "6..."

Default value, index 7:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_07'
AnnouncementText "7..."

Default value, index 8:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_08'
AnnouncementText "8..."

Default value, index 9:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_09'
AnnouncementText "9..."

Default value, index 10:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Countdown_10'
AnnouncementText "10..."

Default value, index 11:

Member Value
AnnouncementText "20 seconds left!"

Default value, index 12:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_30SecondsLeft'
AnnouncementText "30 seconds left!"

Default value, index 13:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_1MinutesRemain'
AnnouncementText "One minute remains!"

Default value, index 14:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_2MinutesRemain'
AnnouncementText "Two minutes remain!"

Default value, index 15:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_3MinutesRemain'
AnnouncementText "Three minutes remain!"

Default value, index 16:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_5MinutesRemain'
AnnouncementText "Five minute warning!"

Default value, index 17:

Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_Overtime'
AnnouncementText "OVERTIME!"

Default values

Property Value
bIsConsoleMessage False
bIsUnique True
FontSize 1

Static functions

AnnouncementSound

static function SoundNodeWave AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC)

Overrides: UTLocalMessage.AnnouncementSound


ClientReceive

static simulated function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


GetFontSize

static function int GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer)

Overrides: LocalMessage.GetFontSize


GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString