UE3:UTTeamHUD (UT3): Difference between revisions

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The scaling modifier will be applied to the widget that coorsponds to the player's team
The scaling modifier will be applied to the widget that coorsponds to the player's team
'''Default value:''' 0.75


===Internal variables===
===Internal variables===
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! {{tl|Vector2D||Object structs|Member}}
! {{tl|Vector2D||Object structs|Member}}
! Value
! Value
|-
| 000000,Y
|
|-
|-
| X
| X
| 140.0
| 140.0
|-
| Y
| 27.0
|}
|}


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! {{tl|Vector2D||Object structs|Member}}
! {{tl|Vector2D||Object structs|Member}}
! Value
! Value
|-
| 000000,Y
|
|-
|-
| X
| X
| 5.0
| 5.0
|-
| Y
| 13.0
|}
|}



Latest revision as of 08:40, 23 May 2008

UT3 Object >> Actor >> HUD >> GameHUD >> UTHUD >> UTTeamHUD
Package:
UTGame
Direct subclasses:
UTCTFHUD, UTDuelHUD, UTOnslaughtHUD, UTGreedHUD
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'UTTeamHUD'

TeamScaleModifier

Type: float

The scaling modifier will be applied to the widget that coorsponds to the player's team

Default value: 0.75

Internal variables

bScoreDebug

Type: bool


bShowDirectional

Type: bool


LastScores

Type: int

Array size: 2


LeftTeamPulseTime

Type: float


OldLeftScore

Type: float


OldRightScore

Type: float


RightTeamPulseTime

Type: float


ScoreTransitionTime

Type: int

Array size: 2


TeamIconCenterPoints

Type: Object.Vector2D

Array size: 2


Default value, index 0:

Member Value
X 140.0
Y 27.0

Default value, index 1:

Member Value
X 5.0
Y 13.0

Default values

Property Value
bHasLeaderboard False
ScoreboardSceneTemplate UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM'

Functions

Exec functions

ToggleScoreDebug

exec function ToggleScoreDebug ()


Other instance functions

DisplayDirectionIndicator

function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)


DisplayScoring

function DisplayScoring ()

Overrides: UTHUD.DisplayScoring


DisplayTeamLogos

function DisplayTeamLogos (byte TeamIndex, Object.Vector2D POS, optional float DestScale)


DisplayTeamScore

function DisplayTeamScore ()


GetDirectionalDest

function Actor GetDirectionalDest (byte TeamIndex)


GetTeamScore

function int GetTeamScore (byte TeamIndex)