UE3:UTTeamHUD (UT3): Difference between revisions
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The scaling modifier will be applied to the widget that coorsponds to the player's team | The scaling modifier will be applied to the widget that coorsponds to the player's team | ||
'''Default value:''' 0.75 | |||
===Internal variables=== | ===Internal variables=== | ||
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! {{tl|Vector2D||Object structs|Member}} | ! {{tl|Vector2D||Object structs|Member}} | ||
! Value | ! Value | ||
|- | |- | ||
| X | | X | ||
| 140.0 | | 140.0 | ||
|- | |||
| Y | |||
| 27.0 | |||
|} | |} | ||
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! {{tl|Vector2D||Object structs|Member}} | ! {{tl|Vector2D||Object structs|Member}} | ||
! Value | ! Value | ||
|- | |- | ||
| X | | X | ||
| 5.0 | | 5.0 | ||
|- | |||
| Y | |||
| 13.0 | |||
|} | |} | ||
Latest revision as of 08:40, 23 May 2008
- Package:
- UTGame
- Direct subclasses:
- UTCTFHUD, UTDuelHUD, UTOnslaughtHUD, UTGreedHUD
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'UTTeamHUD'
TeamScaleModifier
Type: float
The scaling modifier will be applied to the widget that coorsponds to the player's team
Default value: 0.75
Internal variables
bScoreDebug
Type: bool
bShowDirectional
Type: bool
LastScores
Type: int
Array size: 2
LeftTeamPulseTime
Type: float
OldLeftScore
Type: float
OldRightScore
Type: float
RightTeamPulseTime
Type: float
ScoreTransitionTime
Type: int
Array size: 2
TeamIconCenterPoints
Type: Object.Vector2D
Array size: 2
Default value, index 0:
Member | Value |
---|---|
X | 140.0 |
Y | 27.0 |
Default value, index 1:
Member | Value |
---|---|
X | 5.0 |
Y | 13.0 |
Default values
Property | Value |
---|---|
bHasLeaderboard | False |
ScoreboardSceneTemplate | UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM' |
Functions
Exec functions
ToggleScoreDebug
exec function ToggleScoreDebug ()
Other instance functions
DisplayDirectionIndicator
function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)
DisplayScoring
function DisplayScoring ()
Overrides: UTHUD.DisplayScoring
DisplayTeamLogos
DisplayTeamScore
function DisplayTeamScore ()
GetDirectionalDest
GetTeamScore