UE3:ParticleModuleAccelerationBase (UDK): Difference between revisions
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{{ | {{infobox class | ||
| package = Engine | |||
| parent1 = ParticleModule | |||
| parent2 = Object | |||
| abstract = yes | |||
}} | |||
{{autogenerated}} | |||
<!-- enter class description --> | |||
==Properties== | |||
===Property group 'Acceleration'=== | |||
====bAlwaysInWorldSpace==== | |||
'''Type:''' [[bool]] | |||
If true, then treat the acceleration as world-space |
Revision as of 06:24, 17 January 2010
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Object >> ParticleModule >> ParticleModuleAccelerationBase |
- Package:
- Engine
- Direct subclasses:
- ParticleModuleAcceleration, ParticleModuleAccelerationOverLifetime
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'Acceleration'
bAlwaysInWorldSpace
Type: bool
If true, then treat the acceleration as world-space