UE3:ParticleModuleAccelerationBase (UDK): Difference between revisions

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{{UE3:ParticleModuleAccelerationBase (UT3)}}
{{infobox class
| package = Engine
| parent1 = ParticleModule
| parent2 = Object
| abstract = yes
}}
{{autogenerated}}
<!-- enter class description -->
 
==Properties==
===Property group 'Acceleration'===
====bAlwaysInWorldSpace====
'''Type:''' [[bool]]
 
If true, then treat the acceleration as world-space

Revision as of 06:24, 17 January 2010

UDK Object >> ParticleModule >> ParticleModuleAccelerationBase
Package:
Engine
Direct subclasses:
ParticleModuleAcceleration, ParticleModuleAccelerationOverLifetime
This class in other games:


Properties

Property group 'Acceleration'

bAlwaysInWorldSpace

Type: bool

If true, then treat the acceleration as world-space