UE3:SeqAct DelaySwitch (UDK): Difference between revisions
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{| class="list defaults" | {| class="list defaults" | ||
! {{tl|SeqOpOutputLink||SequenceOp|Member}} | ! {{tl|SeqOpOutputLink||SequenceOp structs|Member}} | ||
! Value | ! Value | ||
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{| class="list defaults" | {| class="list defaults" | ||
! {{tl|SeqVarLink||SequenceOp|Member}} | ! {{tl|SeqVarLink||SequenceOp structs|Member}} | ||
! Value | ! Value | ||
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{| class="list defaults" | {| class="list defaults" | ||
! {{tl|SeqVarLink||SequenceOp|Member}} | ! {{tl|SeqVarLink||SequenceOp structs|Member}} | ||
! Value | ! Value | ||
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Revision as of 06:24, 17 January 2010
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_DelaySwitch |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqAct_DelaySwitch'
LinkCount
Type: int
Default value: 1
Internal variables
CurrentIdx
Type: int
Modifiers: transient
NextLinkTime
Type: float
Modifiers: transient
SwitchDelay
Type: float
Modifiers: transient
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Switch" | ||||||||
ObjName | "Delayed" | ||||||||
OutputLinks[0] |
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VariableLinks[0] |
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VariableLinks[1] |
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