UE3:SeqAct SetParticleSysParam (UDK): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
No edit summary |
m 1 revision: class descriptions for UDK January update (part 4) |
(No difference)
|
Latest revision as of 06:45, 17 January 2010
![]() |
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetParticleSysParam |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqAct_SetParticleSysParam'
bOverrideScalar
Type: bool
Should ScalarValue override any entries to InstanceParameters?
Default value: True
InstanceParameters
Type: array<ParticleSystemComponent.ParticleSysParam>
Modifiers: editinline
ScalarValue
Type: float
Override scalar value
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Particles" | ||||||||
ObjName | "Set Particle Param" | ||||||||
VariableLinks[1] |
|