UE3:UTWarfarePlayerStart (UT3)

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UT3 Object >> Actor >> NavigationPoint >> PlayerStart >> UTWarfarePlayerStart
Package:
UTGame

null

Properties

Property group 'UTWarfarePlayerStart'

bPrioritizeWhenUnderAttack

Type: bool

if set, prioritize this start when the associated objective is under attack

Default value: True

Default values

Subobjects

Arrow

Class: Engine.ArrowComponent

Inherits from: PlayerStart.Arrow

No new values.

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: PlayerStart.CollisionCylinder

No new values.

PathRenderer

Class: Engine.PathRenderingComponent

Inherits from: PlayerStart.PathRenderer

No new values.

Sprite

Class: Engine.SpriteComponent

Inherits from: PlayerStart.Sprite

No new values.

Sprite2

Class: Engine.SpriteComponent

Inherits from: PlayerStart.Sprite2

No new values.