UE2:LightTrigger (U2XMP)
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$Author: Mfox $ $Date: 8/20/02 4:01p $ $Revision: 4 $ Name: LightTrigger.uc Author: Aaron R Leiby Date: 8 June 2000 Description: Used for triggering static lights on and off without the illum hit caused by TriggerLights. How to use this class:
+ Tag/Event to desired light(s). + Set initial state, etc. as desired. + Change LightBrightness of this trigger to whatever you want the lights to be set to when triggered.
Properties
Property group 'LightTrigger'
TriggerTime
Type: float
Default values
Property | Value |
---|---|
InitialState | 'TriggerToggle' |
LightBrightness | 1 |
ReTriggerDelay | 1.0 |
ScaleGlow | 0.0 |
Functions
Events
Destroyed
event Destroyed ()
Overrides: Trigger.Destroyed
Other instance functions
ToggleLight
States
TriggerControl
TriggerControl.DispatchTrigger
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
Overrides: Triggers.DispatchTrigger (global)
TriggerControl.DispatchUnTrigger
protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
Overrides: Triggers.DispatchUnTrigger (global)
TriggerTimed
TriggerTimed.DispatchTrigger
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
Overrides: Triggers.DispatchTrigger (global)
TriggerTimed.DispatchUnTrigger
protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
Overrides: Triggers.DispatchUnTrigger (global)
TriggerTimed.TriggerTimer
protected function TriggerTimer ()
TriggerToggle
TriggerToggle.DispatchTrigger
protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)
Overrides: Triggers.DispatchTrigger (global)