UE2:MutUTClassic (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutUTClassic
Package:
UTClassic
This class in other games:

null

Properties

bCanDodgeDoubleJump

Type: bool

Modifiers: config


Default value: True

bCanDoubleJump

Type: bool

Modifiers: config


Default value: True

bCanWallDodge

Type: bool

Modifiers: config


Default value: True

bClassicTranslocator

Type: bool

Modifiers: config


Default value: True

bModifyWeaponDamage

Type: bool

Modifiers: config


Default value: True

DDJHelp

Type: string

Modifiers: localized


Default value: "If enabled, players can double jump at the peak of dodge jumps."

DDJString

Type: string

Modifiers: localized


Default value: "Allow Dodge Double Jumping"

DJHelp

Type: string

Modifiers: localized


Default value: "If enabled, players can double jump at the peak of jumps."

DJString

Type: string

Modifiers: localized


Default value: "Allow Double Jumping"

OriginalClasses

Type: class<Weapon>

Array size: 8


Default value, index 0: Class'XWeapons.FlakCannon'

Default value, index 1: Class'XWeapons.Minigun'

Default value, index 2: Class'XWeapons.ShockRifle'

Default value, index 3: Class'XWeapons.RocketLauncher'

Default value, index 4: Class'XWeapons.SniperRifle'

Default value, index 5: Class'XWeapons.BioRifle'

Default value, index 6: Class'XWeapons.TransLauncher'

Default value, index 7: Class'XWeapons.ShieldGun'

ReplacementClasses

Type: class<Weapon>

Array size: 8


Default value, index 0: Class'UTClassic.ClassicFlakCannon'

Default value, index 1: Class'UTClassic.ClassicMinigun'

Default value, index 2: Class'UTClassic.ClassicShockRifle'

Default value, index 3: Class'UTClassic.ClassicRocketLauncher'

Default value, index 4: Class'UTClassic.ClassicSniperRifle'

Default value, index 5: Class'UTClassic.ClassicBioRifle'

Default value, index 6: Class'UTClassic.ClassicTranslauncher'

Default value, index 7: Class'UTClassic.ClassicShieldGun'

TranslocHelp

Type: string

Modifiers: localized


Default value: "If enabled, translocator recharges faster."

TranslocString

Type: string

Modifiers: localized


Default value: "Modify Translocator"

WDHelp

Type: string

Modifiers: localized


Default value: "If enabled, players can dodge off walls."

WDString

Type: string

Modifiers: localized


Default value: "Allow Wall Dodging"

WeapHelp

Type: string

Modifiers: localized


Default value: "If enabled, weapons do more damage."

WeapString

Type: string

Modifiers: localized


Default value: "Modify Weapon Damage"

Default values

Property Value
Description "Classic UT style weapons and movement options."
FriendlyName "UT Classic"
GroupName "Arena"

Functions

Static events

GetDescriptionText

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions

FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement