UE2:MutUTClassic (UT2004)
- Package:
- UTClassic
- This class in other games:
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Properties
bCanDodgeDoubleJump
Type: bool
Modifiers: config
Default value: True
bCanDoubleJump
Type: bool
Modifiers: config
Default value: True
bCanWallDodge
Type: bool
Modifiers: config
Default value: True
bClassicTranslocator
Type: bool
Modifiers: config
Default value: True
bModifyWeaponDamage
Type: bool
Modifiers: config
Default value: True
DDJHelp
Type: string
Modifiers: localized
Default value: "If enabled, players can double jump at the peak of dodge jumps."
DDJString
Type: string
Modifiers: localized
Default value: "Allow Dodge Double Jumping"
DJHelp
Type: string
Modifiers: localized
Default value: "If enabled, players can double jump at the peak of jumps."
DJString
Type: string
Modifiers: localized
Default value: "Allow Double Jumping"
OriginalClasses
Array size: 8
Default value, index 0: Class'XWeapons.FlakCannon'
Default value, index 1: Class'XWeapons.Minigun'
Default value, index 2: Class'XWeapons.ShockRifle'
Default value, index 3: Class'XWeapons.RocketLauncher'
Default value, index 4: Class'XWeapons.SniperRifle'
Default value, index 5: Class'XWeapons.BioRifle'
Default value, index 6: Class'XWeapons.TransLauncher'
Default value, index 7: Class'XWeapons.ShieldGun'
ReplacementClasses
Array size: 8
Default value, index 0: Class'UTClassic.ClassicFlakCannon'
Default value, index 1: Class'UTClassic.ClassicMinigun'
Default value, index 2: Class'UTClassic.ClassicShockRifle'
Default value, index 3: Class'UTClassic.ClassicRocketLauncher'
Default value, index 4: Class'UTClassic.ClassicSniperRifle'
Default value, index 5: Class'UTClassic.ClassicBioRifle'
Default value, index 6: Class'UTClassic.ClassicTranslauncher'
Default value, index 7: Class'UTClassic.ClassicShieldGun'
TranslocHelp
Type: string
Modifiers: localized
Default value: "If enabled, translocator recharges faster."
TranslocString
Type: string
Modifiers: localized
Default value: "Modify Translocator"
WDHelp
Type: string
Modifiers: localized
Default value: "If enabled, players can dodge off walls."
WDString
Type: string
Modifiers: localized
Default value: "Allow Wall Dodging"
WeapHelp
Type: string
Modifiers: localized
Default value: "If enabled, weapons do more damage."
WeapString
Type: string
Modifiers: localized
Default value: "Modify Weapon Damage"
Default values
Property | Value |
---|---|
Description | "Classic UT style weapons and movement options." |
FriendlyName | "UT Classic" |
GroupName | "Arena" |
Functions
Static events
GetDescriptionText
Overrides: Info.GetDescriptionText
Other static functions
FillPlayInfo
Overrides: Info.FillPlayInfo
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay
Other instance functions
CheckReplacement
Overrides: Mutator.CheckReplacement