UE2:PlayerController (UE2Runtime)
Object >> Actor >> Controller >> PlayerController |
- Package:
- Engine
- Known classes within PlayerController:
- CheatManager, PlayerInput
- Direct subclasses:
- Admin, MessagingSpectator, Camera, DemoRecSpectator, RTPlayerController
- This class in other games:
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PlayerController
PlayerControllers are used by human players to control pawns.
This is a built-in Unreal class and it shouldn't be modified. for the change in Possess().
Properties
Property group 'ForceFeedback'
bEnableDamageForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnableGUIForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnablePickupForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bEnableWeaponForceFeedback
Type: bool
Modifiers: globalconfig
Default value: True
bForceFeedbackSupported
Type: bool
true if a device is detected
Default value: True
Property group 'Menu'
MidGameMenuClass
Type: string
Modifiers: config
Menu that is shown when Escape is pressed (Runtime)
Default value: "RTInterface.MidGameMenu"
Internal variables
See PlayerController internal variables.
Default values
Property | Value |
---|---|
bCanDoSpecial | True |
bCanOpenDoors | True |
bIsPlayer | True |
bTravel | True |
FovAngle | 85.0 |
Handedness | 1.0 |
NetPriority | 3.0 |
Functions
Exec functions
See PlayerController exec functions.
Native functions
ClientHearSound
ClientTravel
ClientValidate
ServerValidationResponse
ChangeVoiceChatter
ConsoleCommand
Overrides: Actor.ConsoleCommand
CopyToClipboard
FindStairRotation
GetDefaultURL
GetEntryLevel
GetPlayerNetworkAddress
GetServerNetworkAddress
LeaveVoiceChat
PasteFromClipboard
ResetKeyboard
SetNetSpeed
SetViewTarget
UpdateURL
Events
AddCameraEffect
ClientCloseMenu
ClientMessage
ClientOpenMenu
ClientSetViewTarget
Destroyed
Overrides: Controller.Destroyed
InitInputSystem
NotifyLanded
Overrides: Controller.NotifyLanded
PlayerCalcView
PlayerTick
PostBeginPlay
Overrides: Controller.PostBeginPlay
PreClientTravel
ReceiveLocalizedMessage
RemoveCameraEffect
ServerChangeVoiceChatter
ServerGetVoiceChatters
StartClientDemoRec
TeamMessage
TravelPostAccept
Overrides: Actor.TravelPostAccept
Other instance functions
See PlayerController instance functions.