UE3:UTSkelControl_TurretMultiBone (UT3)
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Object >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_TurretConstrained >> UTSkelControl_TurretMultiBone |
- Package:
- UTGame
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Turret'
LeftTurretArmBone
Type: name
The name of the bone that controls the left turret barrels
PivotDownPerc
Type: float
Begin to pivot down when the turret's pitch has reached this % of the constraint
PivotUpBone
Type: name
The name of the bone that controls pivoting up
PivotUpPerc
Type: float
Begin to pivot up when the turret's pitch has reached this % of the constraint
RightTurretArmBone
Type: name
The name of the bone that controls the right turret barrels
Internal variables
bIndexCacheIsValid
Type: bool
Modifiers: transient
This is set to true when the the control has precached all of the indexes
ConstraintPct
Type: float
Modifiers: transient
How much of the constraint has been met. If the value is negative, we are heading towards the min angle
LeftTurretArmIndex
Type: int
Modifiers: transient
Index of the above Bone
PivotUpIndex
Type: int
Modifiers: transient
Index of the above Bone
RightTurretArmIndex
Type: int
Modifiers: transient
Index of the above Bone