UE3:ParticleModuleAccelerationBase (UDK)

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UDK Object >> ParticleModule >> ParticleModuleAccelerationBase
Package:
Engine
Direct subclasses:
ParticleModuleAcceleration, ParticleModuleAccelerationOverLifetime
This class in other games:


Properties

Property group 'Acceleration'

bAlwaysInWorldSpace

Type: bool

If true, then treat the acceleration as world-space