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    • ...w'' in the [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] and select the actor. ...
      1 KB (188 words) - 02:17, 27 May 2003
    • Under [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] -> View there's a list of types of things that can be hidden or shown. For example, set the 3D viewport to show paths, hit '''Q''' to hide the [[Legacy:BSP|BSP]], and '''W''' to h ...
      3 KB (601 words) - 14:18, 31 August 2005
    • ...r. Enable [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] -> Actors -> Radius View. This will let you see this collision cylinder ...
      3 KB (441 words) - 09:33, 31 August 2005
    • The '''viewport'''s are the main part of the [[Legacy:UnrealEd Interface|UnrealEd interface ...or changing configuration are in [[Legacy:UnrealEd Main Menu|UnrealEd Main Menu]] -> View -> Viewports. ...
      7 KB (1,178 words) - 09:37, 1 September 2005
    • ...rawscale comes in handy), and do [[Legacy:Actor Context Menu|Actor Context Menu]] -> Select All FlyingPathNodes. If you have chosen Radii View, a light blu ...
      5 KB (955 words) - 15:26, 16 November 2005
    • ...you enable [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] -> Actors -> Radii View. There seems to be a factor of about 27 between t ...
      5 KB (713 words) - 15:30, 22 January 2015
    • ...t all the faces of the brush. This is what that should look like in the 3D viewport. On the selected walls do [[Legacy:Surface Context Menu|Surface Context Menu]] -> Surface Properties, and in the [[Legacy:Surface Properties Window|surf ...
      5 KB (877 words) - 09:23, 27 December 2006
    • ...paths are visible, hit '''Q''' to hide the [[Legacy:BSP|BSP]], and the 3D viewport shows just the network (see [[Legacy:Hiding Actors|Hiding Actors]] for more ...
      12 KB (1,965 words) - 16:13, 11 April 2015
    • ...n game, or [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] -> Show -> Static meshes. ...
      13 KB (2,312 words) - 02:48, 23 June 2004
    • ...et up autosave by opening the advanced options property editor in the view menu, and expanding the Editor\Advanced tab. The AutoSave and AutoSaveTime prope ...light: see [[Legacy:Viewport Caption Context Menu|Viewport Caption Context Menu]] for more.) ...
      20 KB (3,360 words) - 06:39, 12 April 2012