The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Difference between revisions of "Clamp function"
From Unreal Wiki, The Unreal Engine Documentation Site
m |
m (moved UE1:Clamp function to Clamp function over redirect: revert) |
(No difference)
|
Latest revision as of 19:40, 2 July 2010
Clamp is math function provided by the Object(RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UDK, UT3) class.
Limits V to the interval of [A, B]. Exactly speaking, A will be returned if V is smaller than A, B will be returned if V is larger than B, otherwise V is returned.
This also applies if A is larger than B. So if V is larger than B, but smaller than A, the value of A is returned even though V is actually between the two values.