My program doesn't have bugs. It just develops random features.
UE1:BulletImpact (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclass:
- UT_WallHit
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BulletImpact.
[edit] Default values
| Property | Value |
|---|---|
| AmbientGlow | 255 |
| AnimSequence | 'Hit' |
| bUnlit | True |
| DrawScale | 0.28 |
| DrawType | DT_Mesh |
| Mesh | LodMesh'Botpack.BulletImpact' |
| Style | STY_Translucent |
[edit] Events
[edit] AnimEnd
simulated event AnimEnd ()
Overrides: Actor.AnimEnd
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
