My program doesn't have bugs. It just develops random features.

UE1:Burned (RTNP)

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RTNP Object >> Actor >> DamageType >> UnrealDamageType >> Burned

Contents

Package: 
UnrealI
This class in other games:
U1, UT, UT2003, UT2004, UE2Runtime, U2

null

Default values[edit]

Property Value
AltName "flame-broiled"
DamageEffect None
ViewFlash -0.009375
ViewFog
Member Value
X 16.41
Y 11.719