Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:Dampener (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Inventory >> Pickup >> Dampener
Package: 
UnrealI
This class in other games:
RTNP, UT

Dampener.

Default values[edit]

Property Value
ActivateSound Sound'UnrealI.Pickups.dampndea'
AmbientGlow 69
bActivatable True
bAutoActivate True
bDisplayableInv True
Charge 200
CollisionHeight 10.0
CollisionRadius 15.0
DeActivateSound Sound'UnrealI.Pickups.DampSnd'
ExpireMessage "Acoustic dampener has run out."
Icon Texture'UnrealI.Icons.I_Dampener'
Mesh LodMesh'UnrealI.DampenerM'
PickupMessage "You got the Acoustic Dampener"
PickupSound Sound'UnrealShare.Pickups.GenPickSnd'
PickupViewMesh LodMesh'UnrealI.DampenerM'
RemoteRole ROLE_DumbProxy
RespawnTime 30.0

States[edit]

Activated[edit]

Activated.EndState[edit]

event EndState ()

Overrides: Inventory.Activated.EndState


Activated.Timer[edit]

event Timer ()

Overrides: Actor.Timer (global)


DeActivated[edit]