Cogito, ergo sum
UE1:Drowned (RTNP)
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| Object >> Actor >> DamageType >> UnrealDamageType >> Drowned |
Contents |
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[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AltName | "Drowned" | ||||||||
| DamageEffect | None | ||||||||
| ViewFlash | -0.0195 | ||||||||
| ViewFog |
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