Cogito, ergo sum

UE1:Drowned (RTNP)

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RTNP Object >> Actor >> DamageType >> UnrealDamageType >> Drowned

Contents

Package: 
UnrealI
This class in other games:
U1, UT, UT2003, UT2004, UE2Runtime, U2

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Default values[edit]

Property Value
AltName "Drowned"
DamageEffect None
ViewFlash -0.0195
ViewFog
Member Value
X 15.625
Y 23.438
Z 23.438