Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:Fell (U1)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
U1 Object >> Actor >> DamageType >> UnrealDamageType >> Fell

Contents

Package: 
UnrealI
This class in other games:
RTNP, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004

null

[edit] Default values

Property Value
AltName "Fell"
DamageEffect None