Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:GameReplicationInfo (U1)

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U1 Object >> Actor >> Info >> ReplicationInfo >> GameReplicationInfo
Package: 
Engine
This class in other games:
RTNP, UT, U2XMP, UE2Runtime, UT2003, U2, UT2004, UDK, UT3

GameReplicationInfo.

Properties

Property group 'GameReplicationInfo'

AdminEmail

Type: string

Modifiers: globalconfig

Email address of the server admin.

AdminName

Type: string

Modifiers: globalconfig

Name of the server admin.

MOTDLine1

Type: string

Modifiers: globalconfig

Message

MOTDLine2

Type: string

Modifiers: globalconfig

Of

MOTDLine3

Type: string

Modifiers: globalconfig

The

MOTDLine4

Type: string

Modifiers: globalconfig

Day

Region

Type: int

Modifiers: globalconfig

Region of the game server.

ServerName

Type: string

Modifiers: globalconfig

Name of the server, i.e.: Bob's Server.

Default value: "Another Unreal Server"

ShortName

Type: string

Modifiers: globalconfig

Abbreviated name of server, i.e.: B's Serv (stupid example)

Default value: "Unreal Server"

ShowMOTD

Type: bool

Modifiers: globalconfig

Whether or not to display the MOTD.

Internal variables

bTeamGame

Type: bool

Assigned by GameInfo.

ElapsedTime

Type: int


GameEndedComments

Type: string

set by gameinfo when game ends

GameName

Type: string

Assigned by GameInfo.

RemainingTime

Type: int


Default values

Property Value
RemoteRole ROLE_SimulatedProxy

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer