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UE1:Teleporter (U1)

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U1 Object >> Actor >> NavigationPoint >> Teleporter
Package: 
Engine
Direct subclass:
FavoritesTeleporter
This class in other games:
RTNP, UT, UT2003, U2XMP, UE2Runtime, UT2004, U2, UT3, UDK

/============================================================================= Teleports actors either between different teleporters within a level or to matching teleporters on other levels, or to general Internet URLs.

Properties

Property group 'Teleporter'

bChangesVelocity

Type: bool

Set velocity to TargetVelocity.

bChangesYaw

Type: bool

Sets yaw to teleporter's Rotation.Yaw

bEnabled

Type: bool


Default value: True

bReversesX

Type: bool

Reverses X-component of velocity.

bReversesY

Type: bool

Reverses Y-component of velocity.

bReversesZ

Type: bool


ProductRequired

Type: name


TargetVelocity

Type: Object.Vector


URL

Type: string


Internal variables

TriggerActor

Type: Actor

used to tell AI how to trigger me

TriggerActor2

Type: Actor


Default values

Property Value
bCollideActors True
bDirectional True
CollisionHeight 40.0
CollisionRadius 18.0
SoundVolume 128
Texture Texture'Engine.S_Teleport'

Functions

Events

Accept

event bool Accept (Actor Incoming)

Overrides: NavigationPoint.Accept


PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


SpecialHandling

event Actor SpecialHandling (Pawn Other)

Overrides: Actor.SpecialHandling


Touch

event Touch (Actor Other)

Overrides: Actor.Touch


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


Other instance functions

FindTriggerActor

function FindTriggerActor ()


PlayTeleportEffect

function PlayTeleportEffect (Actor Incoming, bool bOut)

Overrides: NavigationPoint.PlayTeleportEffect