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UE1:WarExplosion (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Effects >> AnimSpriteEffect >> WarExplosion |
Contents |
- Package:
- BotPack
- Direct subclass:
- WarExplosion2
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
WarExplosion.
[edit] Default values
| Property | Value |
|---|---|
| bCorona | False |
| DrawScale | 2.8 |
| DrawType | DT_SpriteAnimOnce |
| EffectSound1 | Sound'Botpack.Redeemer.WarExplo' |
| LifeSpan | 1.0 |
| LightEffect | LE_NonIncidence |
| LightRadius | 12 |
| NumFrames | 18 |
| Pause | 0.05 |
| RemoteRole | ROLE_SimulatedProxy |
| Style | STY_Translucent |
| Texture | Texture'Botpack.WarExplosionS.we_a00' |
[edit] Events
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
