My program doesn't have bugs. It just develops random features.

UE1:WarExplosion (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> WarExplosion
Package: 
BotPack
Direct subclass:
WarExplosion2

WarExplosion.

Default values[edit]

Property Value
bCorona False
DrawScale 2.8
DrawType DT_SpriteAnimOnce
EffectSound1 Sound'Botpack.Redeemer.WarExplo'
LifeSpan 1.0
LightEffect LE_NonIncidence
LightRadius 12
NumFrames 18
Pause 0.05
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'Botpack.WarExplosionS.we_a00'

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay