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UE2:ACTION_FadeView (U2)

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U2 Object >> ScriptedAction >> LatentScriptedAction >> ACTION_FadeView

Contents

Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

[edit] Properties

[edit] Property group 'Action'

[edit] FadeTime

Type: float


Default value: 5.0

[edit] TargetFlash

Type: Object.Vector


Default value:

Member Value
X -2.0
Y -2.0
Z -2.0

[edit] Default values

Property Value
ActionString "fade view"

[edit] Instance functions

[edit] GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: LatentScriptedAction.InitActionFor


[edit] StillTicking

function bool StillTicking (ScriptedController C, float DeltaTime)

Overrides: LatentScriptedAction.StillTicking


[edit] TickedAction

function bool TickedAction ()

Overrides: LatentScriptedAction.TickedAction


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