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UE2:Ammunition (U2XMP)

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U2XMP Object >> Actor >> Inventory >> Ammunition

Contents

Package: 
Engine
Direct subclass:
U2Ammo
This class in other games:
UE2Runtime, UT2003, UT2004

null

[edit] Properties

[edit] AmmoAmount

Type: int

Modifiers: travel


[edit] MaxAmmo

Type: int

Modifiers: travel


[edit] Functions

[edit] Events

[edit] Replication

event Replication ()

Overrides: Inventory.Replication


[edit] Other instance functions

[edit] AddAmmo

function bool AddAmmo (int AmmoToAdd)


[edit] DisplayDebug

simulated function DisplayDebug (Canvas Canvas, out float YL, out float YPos)

Overrides: Actor.DisplayDebug


[edit] HandlePickupQuery

function bool HandlePickupQuery (Pickup Item)

Overrides: Inventory.HandlePickupQuery


[edit] PostRecvOwner

simulated function PostRecvOwner ()

Overrides: Inventory.PostRecvOwner


[edit] UseAmmo

function bool UseAmmo (int AmountNeeded)


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