The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:BlockedPath (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> NavigationPoint >> BlockedPath |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
BlockedPath.
[edit] Properties
[edit] bStartBlocked
Type: bool
[edit] Default values
| Property | Value |
|---|---|
| bBlockable | True |
| bBlocked | True |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: NavigationPoint.PostBeginPlay
[edit] Trigger
Overrides: Actor.Trigger
[edit] Other instance functions
[edit] Reset
function Reset ()
Overrides: Actor.Reset
