Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:CameraEffect (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> CameraEffect
Package: 
Engine
Direct subclasses:
MotionBlur, CameraOverlay
This class in other games:
UT2003, UE2Runtime, UT2004

null

Properties[edit]

Alpha[edit]

Type: float

Used to transition camera effects. 0 = no effect, 1 = full effect

Default value: 1.0

FinalEffect[edit]

Type: bool