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UE2:CustomBotConfig (UT2003)

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UT2003 Object >> CustomBotConfig

Contents

Package: 
UnrealGame
This class in other games:
UT2004

null

[edit] Properties

[edit] ConfigArray

Type: array<CustomConfiguration>

Modifiers: config


[edit] Structs

[edit] CustomConfiguration

string CharacterName 
name of character (from UPL) to modify
string PlayerName 
name to change playername to.
string FavoriteWeapon 
float Aggressiveness 
0 to 1 (0.3 default, higher is more aggressive)
float Accuracy 
-1 to 1 (0 is default, higher is more accurate)
float CombatStyle 
0 to 1 (0= stay back more, 1 = charge more)
float StrafingAbility 
-1 to 1 (higher uses strafing more)
float Tactics 
-1 to 1 (higher uses better team tactics)
float ReactionTime 
bool bJumpy 

[edit] Static functions

[edit] Customize

static function Customize (RosterEntry R)


[edit] IndexFor

static function int IndexFor (string PlayerName)