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UE2:RosterEntry (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> RosterEntry |
Contents |
- Package:
- UnrealGame
- Direct subclass:
- XRosterEntry
- This class in other games:
- UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Property group 'RosterEntry'
[edit] Accuracy
Type: float
-1 to 1 (0 is default, higher is more accurate)
[edit] Aggressiveness
Type: float
0 to 1 (0.3 default, higher is more aggressive)
Default value: 0.3
[edit] bTaken
Type: bool
[edit] CombatStyle
Type: float
0 to 1 (0= stay back more, 1 = charge more)
Default value: 0.2
[edit] FavoriteWeapon
[edit] ModifiedPlayerName
Type: string
[edit] Orders
Type: EOrders
[edit] PawnClass
Type: class<UnrealPawn>
[edit] PawnClassName
Type: string
[edit] PlayerName
Type: string
[edit] ReactionTime
Type: float
[edit] StrafingAbility
Type: float
-1 to 1 (higher uses strafing more)
[edit] Tactics
Type: float
-1 to 1 (higher uses better team tactics)
[edit] Internal variables
[edit] bJumpy
Type: bool
[edit] Enums
[edit] EOrders
- ORDERS_None
- ORDERS_Attack
- ORDERS_Defend
- ORDERS_Freelance
- ORDERS_Support
- ORDERS_Roam
[edit] Instance functions
[edit] Init
function Init ()
[edit] InitBot
function InitBot (Bot B)
[edit] NoRecommendation
function bool NoRecommendation ()
[edit] PrecacheRosterFor
function PrecacheRosterFor (UnrealTeamInfo T)
[edit] RecommendAttack
function bool RecommendAttack ()
[edit] RecommendDefense
function bool RecommendDefense ()
[edit] RecommendFreelance
function bool RecommendFreelance ()
[edit] RecommendSupport
function bool RecommendSupport ()
[edit] SetOrders
function SetOrders (GameProfile.EPlayerPos Position)
