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UE2:RosterEntry (UT2004)

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UT2004 Object >> RosterEntry

Contents

Package: 
UnrealGame
Direct subclass:
XRosterEntry
This class in other games:
UT2003

null

[edit] Properties

[edit] Property group 'RosterEntry'

[edit] Accuracy

Type: float

-1 to 1 (0 is default, higher is more accurate)

[edit] Aggressiveness

Type: float

0 to 1 (0.3 default, higher is more aggressive)

Default value: 0.3

[edit] bTaken

Type: bool


[edit] CombatStyle

Type: float

0 to 1 (0= stay back more, 1 = charge more)

Default value: 0.2

[edit] FavoriteWeapon

Type: class<Weapon>


[edit] Jumpiness

Type: float

-1 to 1

[edit] ModifiedPlayerName

Type: string


[edit] Orders

Type: EOrders


[edit] PawnClass

Type: class<UnrealPawn>


[edit] PawnClassName

Type: string


[edit] PlayerName

Type: string


[edit] ReactionTime

Type: float


[edit] StrafingAbility

Type: float

-1 to 1 (higher uses strafing more)

[edit] Tactics

Type: float

-1 to 1 (higher uses better team tactics)

[edit] VoiceTypeName

Type: string


[edit] Internal variables

[edit] bJumpy

Type: bool

OBSOLETE

[edit] Enums

[edit] EOrders

ORDERS_None 
ORDERS_Attack 
ORDERS_Defend 
ORDERS_Freelance 
ORDERS_Support 
ORDERS_Roam 

[edit] Instance functions

[edit] Init

function Init ()


[edit] InitBot

function InitBot (Bot B)


[edit] NoRecommendation

function bool NoRecommendation ()


[edit] PrecacheRosterFor

function PrecacheRosterFor (UnrealTeamInfo T)


[edit] RecommendAttack

function bool RecommendAttack ()


[edit] RecommendDefense

function bool RecommendDefense ()


[edit] RecommendFreelance

function bool RecommendFreelance ()


[edit] RecommendSupport

function bool RecommendSupport ()


[edit] SetOrders

function SetOrders (GameProfile.EPlayerPos Position)


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