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UE2:UnrealTeamInfo (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo |
- Package:
- UnrealGame
- Direct subclasses:
- DMRoster, XTeamRoster
- This class in other games:
- UT2003
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UnrealTeamInfo. includes list of bots on team for multiplayer games
[edit] Properties
[edit] Property group 'UnrealTeamInfo'
[edit] AllowedTeamMembers
Type: class<UnrealPawn>
Array size: 32
[edit] DefaultRosterEntry
Type: RosterEntry
[edit] Roster
Type: array<RosterEntry>
Modifiers: export, editinline
[edit] TeamAlliance
Type: byte
[edit] Internal variables
[edit] AI
Type: TeamAI
[edit] CurrentObjectiveProgress
Type: float
If team didn't beat all the objective, keep the progress of the current one
[edit] DesiredTeamSize
Type: int
Default value: 8
[edit] HudTeamColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] LastObjectiveTime
Type: int
Time when last objective was disabled
[edit] ObjectivesDisabledCount
Type: int
Number of objectives disabled
[edit] RosterNames
[edit] TeamSymbolName
Type: string
[edit] Instance functions
[edit] AddNamedBot
function AddNamedBot (string BotName)
[edit] AddRandomPlayer
function AddRandomPlayer ()
[edit] AddToTeam
function bool AddToTeam (Controller Other)
Overrides: TeamInfo.AddToTeam
[edit] AllBotsSpawned
function bool AllBotsSpawned ()
[edit] AlreadyExistsEntry
[edit] BelongsOnTeam
Overrides: TeamInfo.BelongsOnTeam
[edit] ChooseBotClass
function RosterEntry ChooseBotClass (optional string botName)
[edit] FillPlayerTeam
function FillPlayerTeam (GameProfile G)
[edit] GetNamedBot
function RosterEntry GetNamedBot (string botName)
[edit] GetNextBot
function RosterEntry GetNextBot ()
[edit] GetRandomPlayer
function RosterEntry GetRandomPlayer ()
[edit] Initialize
function Initialize (int TeamBots)
[edit] NeedsBotMoreThan
function bool NeedsBotMoreThan (UnrealTeamInfo T)
[edit] NextLoadOut
[edit] OverrideInitialBots
[edit] RemoveFromTeam
function RemoveFromTeam (Controller Other)
Overrides: TeamInfo.RemoveFromTeam
[edit] Reset
function Reset ()
Overrides: Actor.Reset
[edit] SetBotOrders
function SetBotOrders (Bot NewBot, RosterEntry R)
