My program doesn't have bugs. It just develops random features.
UE2:XTeamRoster (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> XTeamRoster |
Contents |
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Other instance functions
[edit] AlreadyExistsEntry
Overrides: UnrealTeamInfo.AlreadyExistsEntry
[edit] AvailableRecord
[edit] BelongsOnTeam
Overrides: UnrealTeamInfo.BelongsOnTeam
[edit] FillPlayerTeam
function FillPlayerTeam (GameProfile G)
Overrides: UnrealTeamInfo.FillPlayerTeam
[edit] GetNamedBot
function RosterEntry GetNamedBot (string botName)
Overrides: UnrealTeamInfo.GetNamedBot
[edit] GetRandomPlayer
function RosterEntry GetRandomPlayer ()
Overrides: UnrealTeamInfo.GetRandomPlayer
[edit] Initialize
function Initialize (int TeamBots)
Overrides: UnrealTeamInfo.Initialize
