Gah - a solution with more questions. – EntropicLqd
UE2:EFFECT_DRIVING_FULLGRANDSTAND (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> I3DL2Listener >> EFFECT_DRIVING_FULLGRANDSTAND |
Contents |
- Package:
- Legend
- This class in other games:
- U2XMP, UE2Runtime, UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_DRIVING_FULLGRANDSTAND
[edit] Default values
| Property | Value |
|---|---|
| DecayHFRatio | 1.37 |
| DecayLFRatio | 1.28 |
| DecayTime | 3.01 |
| EnvironmentSize | 8.3 |
| HFReference | 10420.2 |
| Reflections | -900 |
| ReflectionsDelay | 0.09 |
| Reverb | -1700 |
| ReverbDelay | 0.049 |
| Room | -1100 |
| RoomHF | -1100 |
| RoomLF | -400 |
