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UE2:FntMidGameFont (UE2Runtime)
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Contents |
- Package:
- RTInterface
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[edit] Properties
[edit] FontScreenWidth
Type: int
Array size: 7
Default value, index 0: 2048
Default value, index 1: 1600
Default value, index 2: 1280
Default value, index 3: 1024
Default value, index 4: 800
Default value, index 5: 640
Default value, index 6: 600
[edit] Default values
| Property | Value |
|---|---|
| FontArrayNames[0] | "EM_Fonts_T.FontEurostile17" |
| FontArrayNames[1] | "EM_Fonts_T.FontEurostile14" |
| FontArrayNames[2] | "EM_Fonts_T.FontEurostile11" |
| FontArrayNames[3] | "EM_Fonts_T.FontEurostile11" |
| FontArrayNames[4] | "EM_Fonts_T.FontEurostile9" |
| FontArrayNames[5] | "EM_Fonts_T.FontNeuzeit9" |
| FontArrayNames[6] | "EM_Fonts_T.FontSmallText" |
| KeyName | "MidGameFont" |
[edit] Functions
[edit] Static functions
[edit] GetMidGameFont
[edit] Events
[edit] GetFont
Overrides: GUIFont.GetFont
