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UE2:FntMidGameFont (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIFont >> FntMidGameFont

Contents

Package: 
RTInterface

null

[edit] Properties

[edit] FontScreenWidth

Type: int

Array size: 7


Default value, index 0: 2048

Default value, index 1: 1600

Default value, index 2: 1280

Default value, index 3: 1024

Default value, index 4: 800

Default value, index 5: 640

Default value, index 6: 600

[edit] Default values

Property Value
FontArrayNames[0] "EM_Fonts_T.FontEurostile17"
FontArrayNames[1] "EM_Fonts_T.FontEurostile14"
FontArrayNames[2] "EM_Fonts_T.FontEurostile11"
FontArrayNames[3] "EM_Fonts_T.FontEurostile11"
FontArrayNames[4] "EM_Fonts_T.FontEurostile9"
FontArrayNames[5] "EM_Fonts_T.FontNeuzeit9"
FontArrayNames[6] "EM_Fonts_T.FontSmallText"
KeyName "MidGameFont"

[edit] Functions

[edit] Static functions

[edit] GetMidGameFont

static function Font GetMidGameFont (int xRes)


[edit] Events

[edit] GetFont

event Font GetFont (int XRes)

Overrides: GUIFont.GetFont


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