Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:GUIMultiColumnList (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUIMultiColumnList |
Contents |
- Package:
- GUI
- Direct subclass:
- MyTestMultiColumnList
- This class in other games:
- UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] bInitialised
Type: bool
[edit] CellSpacing
Type: float
Default value: 1.0
[edit] ColumnHeadings
Type: string
Array size: 8
Modifiers: localized
counting on number of ColumnWidths to be <= # ColumnHeadings
[edit] ColumnWidths
[edit] ExpandLastColumn
Type: bool
[edit] InitColumnPerc
Used to initialize column width to screen-relative size (if desired)
[edit] InvSortData
[edit] NeedsSorting
Type: bool
[edit] SortColumn
Type: int
If -1 - dont sort
Default value: -1
[edit] SortData
Type: array<MultiColumnSortData>
[edit] SortDescending
Type: bool
[edit] Structs
[edit] MultiColumnSortData
Modifiers: native
[edit] Functions
[edit] Native functions
[edit] AddedItem
native final function AddedItem ()
[edit] ChangeSortOrder
native final function ChangeSortOrder ()
[edit] SortList
native final function SortList ()
[edit] UpdatedItem
native final function UpdatedItem (int i)
[edit] Events
[edit] GetSortString
[edit] InitializeColumns
event InitializeColumns (Canvas C)
[edit] OnColumnSized
event OnColumnSized (int column)
[edit] OnSortChanged
event OnSortChanged ()
[edit] Other instance functions
[edit] Clear
function Clear ()
Overrides: GUIListBase.Clear
[edit] GetCellLeftWidth
[edit] InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIVertList.InitComponent
[edit] InternalOnPreDraw
[edit] RemovedCurrent
function RemovedCurrent ()
