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UE2:GUISectionBackground (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIImage >> GUISectionBackground |
Contents |
- Package:
- XInterface
- Direct subclass:
- AltSectionBackground
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
(C) 2002, Epic Games
[edit] Properties
[edit] Property group 'GUISectionBackground'
[edit] AlignStack
Type: array<GUIComponent>
Modifiers: editinlinenotify, noexport
[edit] bFillClient
Type: bool
Adjust WinHeight of components so that they fill the client area
[edit] BottomPadding
Type: float
Padding between columns
[edit] bRemapStack
Type: bool
When components are added to the alignment stack, they are inserted based on their tab order
Default value: True
[edit] Caption
Type: string
Modifiers: localized
[edit] ColPadding
Type: float
Padding between columns
Default value: 0.05
[edit] HeaderBar
Type: Material
Default value: Material'2K4Menus.NewControls.NewSliderBar'
[edit] HeaderBase
Type: Material
Top, Bar and base
Default value: Material'2K4Menus.NewControls.Display98'
[edit] HeaderTop
Type: Material
Default value: Material'2K4Menus.NewControls.ComboTickFocused'
[edit] ImageOffset
Type: float
Array size: 4
Default value, index 0: 16.0
Default value, index 1: 44.0
Default value, index 2: 16.0
Default value, index 3: 18.0
[edit] LeftPadding
Type: float
Padding between columns
Default value: 0.05
[edit] MaxPerColumn
Type: int
Applicable only when NumColumns > 0
[edit] NumColumns
Type: int
Number of columns to divide the managed components into
Default value: 1
[edit] RightPadding
Type: float
Padding between columns
Default value: 0.05
[edit] TopPadding
Type: float
Padding between columns
[edit] Property group 'Style'
[edit] AltCaptionAlign
Type: GUI.eTextAlign
[edit] AltCaptionOffset
Type: int
Array size: 4
[edit] bAltCaption
Type: bool
[edit] CaptionStyle
Type: GUIStyles
Modifiers: editconst, noexport
must have a CaptionStyle to be drawn
[edit] CaptionStyleName
Type: string
Default value: "TextLabel"
[edit] Default values
| Property | Value |
|---|---|
| FontScale | FNS_Small |
| OnPreDraw | InternalPreDraw |
| RenderWeight | 0.09 |
[edit] Functions
[edit] Events
[edit] InitComponent
Overrides: GUIComponent.InitComponent
[edit] ResolutionChanged
Overrides: GUIComponent.ResolutionChanged
[edit] SetVisibility
Overrides: GUIComponent.SetVisibility
[edit] Other instance functions
[edit] FindComponentIndex
[edit] InternalPreDraw
[edit] ManageComponent
[edit] Reset
[edit] SetPosition
Overrides: GUIComponent.SetPosition
