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UE2:GUIVertScrollBar (UE2Runtime)
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| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIScrollBarBase >> GUIVertScrollBar |
Contents |
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Class: GUI.GUIVertScrollBar
[edit] Properties
[edit] GrabOffset
Type: float
distance from top of button that the user started their drag. Set natively.
[edit] GripHeight
Type: float
How big is the grip - Set Natively
[edit] GripTop
Type: float
Where in the ScrollZone is the grip - Set Natively
[edit] MyDownButton
Type: GUIVertScrollButton
Modifiers: automated
Default value: GUIVertScrollButton'DownBut'
[edit] MyGripButton
Type: GUIVertGripButton
Modifiers: automated
Default value: GUIVertGripButton'Grip'
[edit] MyScrollZone
Type: GUIVertScrollZone
Modifiers: automated
Default value: GUIVertScrollZone'ScrollZone'
[edit] MyUpButton
Type: GUIVertScrollButton
Modifiers: automated
Default value: GUIVertScrollButton'UpBut'
[edit] Default values
| Property | Value |
|---|---|
| bAcceptsInput | True |
| WinWidth | 0.0375 |
[edit] Subobjects
[edit] DownBut
Class: GUI.GUIVertScrollButton
Empty subobject definition.
[edit] Grip
Class: GUI.GUIVertGripButton
Empty subobject definition.
[edit] ScrollZone
Class: GUI.GUIVertScrollZone
Empty subobject definition.
[edit] UpBut
Class: GUI.GUIVertScrollButton
| Property | Value |
|---|---|
| UpButton | True |
[edit] Functions
[edit] Events
[edit] AlignThumb
Overrides: GUIScrollBarBase.AlignThumb
[edit] Other instance functions
[edit] DownTickClick
[edit] GripClick
[edit] GripMouseMove
[edit] InitComponent
Overrides: GUIMultiComponent.InitComponent
[edit] MoveGripBy
Overrides: GUIScrollBarBase.MoveGripBy
[edit] UpdateGripPosition
Overrides: GUIScrollBarBase.UpdateGripPosition
