Mostly Harmless

UE2:ONSDamagedEffect (UT2004)

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UT2004 Object >> Actor >> Emitter >> ONSDamagedEffect
Package: 
Onslaught

null

Default values[edit]

Property Value
AutoDestroy True
bHardAttach True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter0'
Emitters[1] SpriteEmitter'SpriteEmitter1'
Emitters[2] SpriteEmitter'SpriteEmitter2'

Subobjects[edit]

SpriteEmitter0[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z 175.0
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=192,G=192,R=192))
ColorScale[1] (RelativeTime=0.100000,Color=(B=160,G=160,R=160,A=255))
ColorScale[2] (RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=192))
ColorScale[3] (RelativeTime=1.000000,Color=(B=128,G=128,R=128))
DrawStyle PTDS_AlphaBlend
InitialParticlesPerSecond 25.0
LifetimeRange
Member Value
Max 1.5
Min 2.5
MaxParticles 50
ParticlesPerSecond 25.0
SizeScale[0] (RelativeSize=0.500000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.500000)
SpinParticles True
StartLocationRange
Member Value
Z
Member Value
Max 20.0
StartSizeRange
Member Value
X
Member Value
Max 50.0
Min 50.0
StartVelocityRange
Member Value
X
Member Value
Max 100.0
Min -100.0
Y
Member Value
Max 100.0
Min -100.0
Z
Member Value
Max 200.0
Min 200.0
Texture AW-2004Particles.Weapons.DustSmoke
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True
UseVelocityScale True
VelocityScale[0] (RelativeVelocity=(Z=0.500000))
VelocityScale[1] (RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
VelocityScale[2] (RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=0.200000))

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z 50.0
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.500000,Color=(B=34,G=135,R=210,A=255))
ColorScale[2] (RelativeTime=0.600000,Color=(B=255,G=255,R=255,A=64))
ColorScale[3] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
InitialParticlesPerSecond 8.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 4
Opacity 0.5
ParticlesPerSecond 8.0
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.500000,RelativeSize=1.200000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=1.500000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.2
StartLocationRange
Member Value
X
Member Value
Max 10.0
Min -10.0
Y
Member Value
Max 10.0
Min -10.0
StartLocationShape PTLS_All
StartSizeRange
Member Value
X
Member Value
Max 20.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
Z
Member Value
Max 4.0
Min 4.0
Texture Texture'AW-2004Particles.Fire.NapalmSpot'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter2[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.200000,Color=(B=9,G=175,R=255))
ColorScale[2] (RelativeTime=0.400000,Color=(B=13,G=122,R=242))
ColorScale[3] (RelativeTime=1.000000)
InitialParticlesPerSecond 25.0
LifetimeRange
Member Value
Max 0.15
Min 0.15
ParticlesPerSecond 25.0
SizeScale[0] (RelativeSize=0.750000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.2
StartLocationRange
Member Value
X
Member Value
Max 10.0
Min -10.0
Y
Member Value
Max 10.0
Min -10.0
StartSizeRange
Member Value
X
Member Value
Max 30.0
Min 20.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
Z
Member Value
Max 180.0
Min 140.0
Texture AW-2004Particles.Fire.SmokeFragment
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


UpdateDamagedEffect[edit]

simulated event UpdateDamagedEffect (bool bFlame, float VelMag)


Other instance functions[edit]

SetEffectScale[edit]

simulated function SetEffectScale (float Scaling)