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UE2:RL_Explosion (U2)

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U2 Object >> Actor >> Effects >> RL_Explosion
Package: 
Weapons
Direct subclasses:
RL_ExplosionAlt, Weapons.MultiRocketExplosion
This class in other games:
U2XMP

null

Properties[edit]

Property group 'RL_Explosion'[edit]

ParticleEffect[edit]

Type: ParticleGenerator

=================================================================[edit]

Default value: ParticleSalamander'RocketEffects.ParticleSalamander2'

Default values[edit]

Property Value
bDynamicLight True
DrawType DT_None
LifeSpan 0.8
LightBrightness 255.0
LightEffect LE_NonIncidence
LightHue 28
LightRadius 12.0
LightType LT_Steady

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick