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UE2:ServerQueryClient (UT2003)
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| Object >> Actor >> Info >> MasterServerLink >> ServerQueryClient |
Contents |
- Package:
- IpDrv
- Direct subclasses:
- LANQueryClient, MasterServerClient
- This class in other games:
- U2, UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] bLANQuery
Type: bool
[edit] Enums
[edit] EPingCause
- PC_Unknown
- PC_Clicked
- PC_AutoPing
- PC_LANBroadcast
[edit] EQueryInterfaceCommand
- QI_Ping
- QI_Rules
- QI_Players
- QI_RulesAndPlayers
- QI_SmallPing
[edit] Delegates
[edit] OnPingTimeout
delegate OnPingTimeout (int ListID, EPingCause PingCause)
[edit] OnReceivedPingInfo
[edit] Functions
[edit] Native functions
[edit] CancelPings
native function CancelPings ()
[edit] PingServer
native function PingServer (int ListID, EPingCause PingCause, string IP, int Port, EQueryInterfaceCommand Command, GameInfo.ServerResponseLine CurrentState)
[edit] Other instance functions
[edit] BroadcastPingRequest
function BroadcastPingRequest ()
