Cogito, ergo sum

UE2:UseTrigger (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> Actor >> Triggers >> UseTrigger

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UE2Runtime, UT2003

UseTrigger: if a player stands within proximity of this trigger, and hits Use, it will send Trigger/UnTrigger to actors whose names match 'EventName'.

[edit] Properties

[edit] Property group 'UseTrigger'

[edit] Message

Type: string

Modifiers: localized


[edit] Functions

[edit] Events

[edit] Touch

event Touch (Actor Other)

Overrides: Actor.Touch


[edit] UsedBy

event UsedBy (Pawn user)

Overrides: Actor.UsedBy


[edit] Other instance functions

[edit] SelfTriggered

function bool SelfTriggered ()

Overrides: Actor.SelfTriggered