There is no spoon
UE2:XPawnSoundGroup (UT2003)
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| Object >> XPawnSoundGroup |
Contents |
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[edit] Properties
[edit] Property group 'xPawnSoundGroup'
[edit] DeathSounds
[edit] PainSounds
[edit] Sounds
Default value, index 0: Sound'PlayerSounds.Final.Land'
Default value, index 1: Sound'PlayerSounds.Final.CorpseLanded'
[edit] Enums
[edit] ESoundType
- EST_Land
- EST_CorpseLanded
- EST_HitUnderWater
- EST_Jump
- EST_LandGrunt
- EST_Gasp
- EST_Drown
- EST_BreatheAgain
- EST_Dodge
- EST_DoubleJump
[edit] Static functions
[edit] GetDeathSound
static function Sound GetDeathSound ()
[edit] GetHitSound
static function Sound GetHitSound ()
[edit] GetSound
static function Sound GetSound (ESoundType soundType)
